* その他雑多 [#q5128f5e] UE4:ver.4.5.0 ---- #contents * 参考 [#g9103fe3] - スレ内容とはとは違うけど、軌跡とかエフェクトが面白い。 https://forums.unrealengine.com/showthread.php?1747-Best-way-to-make-blood-effects https://www.dropbox.com/s/50oct5pv5w3yxzs/OilSplatter.webm?dl=0 - 【UE4+OculusRift】HMDカメラの座標を取得する方法 - ぼっちプログラマのメモ https://twitter.com/pafuhana1213/status/532172034877317120 http://pafuhana1213.hatenablog.com/entry/2014/11/11/230326 - UE4でLeapmotionつかってみるついでに指からびーむだす(前半) - toorsoo's diary https://twitter.com/toorsoo/status/532203973000716288 http://toorsoo.hatenablog.com/entry/2014/11/12/011100 - 今回設定したマテリアルパラメータについて簡単に解説 https://twitter.com/indickczar/status/533474056427671553 https://twitter.com/indickczar/status/533529834991783936 - Let's Enjoy Unreal Engine - /*UE4 制作しているゲームの技術解説 */ http://unrealengine.hatenablog.com/entry/2014/11/15/200951 - Unreal Engine4 Forum - Kinect 4 Windows v2.0 Plugin https://forums.unrealengine.com/showthread.php?389-Kinect-4-Windows-v2-0-Plugin - Blenderから今のとこ崩れずにUE4にモーション持っていけた方法。 スケルタルメッシュはそのままBlenderからFBXで出力。 アニメーションはBlenderからColladaで出力。FBX Converter使ってColladaからFBX2013に変換。FBXをUE4へ https://twitter.com/com04/status/533675803817439232 - もんしょの巣穴 - [UE4] 勉強会の資料 http://monsho.blog63.fc2.com/blog-entry-154.html - Unreal Engine4 Forum - Ue4で高品質なhdr天球を導入してみよう! https://forums.unrealengine.com/showthread.php?58951-Ue4%E3%81%A7%E9%AB%98%E5%93%81%E8%B3%AA%E3%81%AAhdr%E5%A4%A9%E7%90%83%E3%82%92%E5%B0%8E%E5%85%A5%E3%81%97%E3%81%A6%E3%81%BF%E3%82%88%E3%81%86%EF%BC%81 - 僕の私のUnrealな日々 - UE4:Oculusを使ってMMDに壁ドンしてもらう方法 http://unrealbussan.hatenablog.com/entry/2015/02/03/162923 - Spawn Decalってのがあるのか。動的デカールはこれでいいのかな? https://docs.unrealengine.com/latest/INT/BlueprintAPI/Rendering/Components/Decal/SpawnDecalatLocation/index.html - evilmrfrank - Unreal Engine 4 https://www.youtube.com/playlist?list=PLsiEQ9dIlmqO2Pf_60Vk7EDX3DS8GPaDA * 製作 [#s3bdf142] - Unreal Engine4 Forum - Demo Reel - UE4 - Environment https://forums.unrealengine.com/showthread.php?50652-Demo-Reel-UE4-Environment - [UE4] Randomized Dungeon System https://www.youtube.com/watch?v=wqeyG3RiJgo - ScreenFX:Water [WIP] https://forums.unrealengine.com/showthread.php?50994-ScreenFX-Water-WIPhttps://forums.unrealengine.com/showthread.php?50994-ScreenFX-Water-WIP - Creating a quick Unreal Engine 4 Futuristic City scene https://www.youtube.com/watch?v=8z1H5DRQ_L8 - Creating a quick Unreal Engine 4 snowy mountain scene https://www.youtube.com/watch?v=w2GHAM-G1fY&feature=youtu.be - Unreal Engine4 Forum - Getting ground color for grass https://twitter.com/UnrealEngineJP/status/531689914732412928 https://forums.unrealengine.com/showthread.php?22512-Getting-ground-color-for-grass - Unreal Engine4 Forum - Subway Scene https://forums.unrealengine.com/showthread.php?49528-Subway-Scene - Unreal Engine4 Forum - Sampa - A futuristic version of Sao Paulo in Unreal 4 https://forums.unrealengine.com/showthread.php?32540-Sampa-A-futuristic-version-of-Sao-Paulo-in-Unreal-4 - Unreal Engine4 Forum - Sampa - Advanced Cel Shader Pack [Submitted] https://forums.unrealengine.com/showthread.php?44471-Advanced-Cel-Shader-Pack-Submitted&p=177581&viewfull=1#post177581 - Unreal Engine4 Forum - UE4 - forest environment 'Emerald' final tuned https://forums.unrealengine.com/showthread.php?51218-UE4-forest-environment-Emerald-final-tuned - Unreal Engine4 Forum - Greg's Destruction Playground https://forums.unrealengine.com/showthread.php?51271-Greg-s-Destruction-Playground - Unreal Engine4 Forum - The Clearing - building a lush forest (or a small part of one at least) https://forums.unrealengine.com/showthread.php?53601-The-Clearing-building-a-lush-forest-(or-a-small-part-of-one-at-least - UE4: Spline Mesh couches https://twitter.com/housakusleeping/status/535305509809561600 https://www.youtube.com/watch?v=8cy2i89B9Lg * チュートリアル [#n0711c0c] - Unreal Engine4 Forum - 3D hologram menu tutorial Part 1 – Coherent-UI and UE4 https://forums.unrealengine.com/showthread.php?51716-3D-hologram-menu-tutorial-Part-1-%E2%80%93-3DS-MAX-AND-UE4 - Unreal Engine 4 Tutorial - Morph Targets (Blender): https://twitter.com/com04/status/535654602511638528 - Unreal Engine 4 PBR Texture Workflow with nDo and Substance Designer 4 (Part 10 of 10) https://www.youtube.com/watch?v=uxKq53p_IT0&feature=youtu.be - UE4 Tutorial Blood Decals & Hit Effects [Dark's Buckets of Blood] https://www.youtube.com/watch?v=TdZmnUmD33A |