* その他雑多 [#q5128f5e]

UE4:ver.4.5.0

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#contents


* 参考 [#g9103fe3]
- スレ内容とはとは違うけど、軌跡とかエフェクトが面白い。
https://forums.unrealengine.com/showthread.php?1747-Best-way-to-make-blood-effects
https://www.dropbox.com/s/50oct5pv5w3yxzs/OilSplatter.webm?dl=0

- 【UE4+OculusRift】HMDカメラの座標を取得する方法 - ぼっちプログラマのメモ
https://twitter.com/pafuhana1213/status/532172034877317120
http://pafuhana1213.hatenablog.com/entry/2014/11/11/230326

- UE4でLeapmotionつかってみるついでに指からびーむだす(前半) - toorsoo's diary
https://twitter.com/toorsoo/status/532203973000716288
http://toorsoo.hatenablog.com/entry/2014/11/12/011100

- 今回設定したマテリアルパラメータについて簡単に解説
https://twitter.com/indickczar/status/533474056427671553
https://twitter.com/indickczar/status/533529834991783936

- Let's Enjoy Unreal Engine - /*UE4 制作しているゲームの技術解説 */ 
http://unrealengine.hatenablog.com/entry/2014/11/15/200951

- Unreal Engine4 Forum - Kinect 4 Windows v2.0 Plugin 
https://forums.unrealengine.com/showthread.php?389-Kinect-4-Windows-v2-0-Plugin

- Blenderから今のとこ崩れずにUE4にモーション持っていけた方法。
スケルタルメッシュはそのままBlenderからFBXで出力。
アニメーションはBlenderからColladaで出力。FBX Converter使ってColladaからFBX2013に変換。FBXをUE4へ
https://twitter.com/com04/status/533675803817439232

- もんしょの巣穴 - [UE4] 勉強会の資料
http://monsho.blog63.fc2.com/blog-entry-154.html

- Unreal Engine4 Forum - Ue4で高品質なhdr天球を導入してみよう! 
https://forums.unrealengine.com/showthread.php?58951-Ue4%E3%81%A7%E9%AB%98%E5%93%81%E8%B3%AA%E3%81%AAhdr%E5%A4%A9%E7%90%83%E3%82%92%E5%B0%8E%E5%85%A5%E3%81%97%E3%81%A6%E3%81%BF%E3%82%88%E3%81%86%EF%BC%81

- 僕の私のUnrealな日々 - UE4:Oculusを使ってMMDに壁ドンしてもらう方法 
http://unrealbussan.hatenablog.com/entry/2015/02/03/162923

- Spawn Decalってのがあるのか。動的デカールはこれでいいのかな?
https://docs.unrealengine.com/latest/INT/BlueprintAPI/Rendering/Components/Decal/SpawnDecalatLocation/index.html

- evilmrfrank - Unreal Engine 4 
https://www.youtube.com/playlist?list=PLsiEQ9dIlmqO2Pf_60Vk7EDX3DS8GPaDA

* 製作 [#s3bdf142]
- Unreal Engine4 Forum - Demo Reel - UE4 - Environment 
https://forums.unrealengine.com/showthread.php?50652-Demo-Reel-UE4-Environment

- [UE4] Randomized Dungeon System 
https://www.youtube.com/watch?v=wqeyG3RiJgo

- ScreenFX:Water [WIP] 
https://forums.unrealengine.com/showthread.php?50994-ScreenFX-Water-WIPhttps://forums.unrealengine.com/showthread.php?50994-ScreenFX-Water-WIP

- Creating a quick Unreal Engine 4 Futuristic City scene 
https://www.youtube.com/watch?v=8z1H5DRQ_L8

- Creating a quick Unreal Engine 4 snowy mountain scene 
https://www.youtube.com/watch?v=w2GHAM-G1fY&feature=youtu.be

- Unreal Engine4 Forum - Getting ground color for grass 
https://twitter.com/UnrealEngineJP/status/531689914732412928
https://forums.unrealengine.com/showthread.php?22512-Getting-ground-color-for-grass

- Unreal Engine4 Forum - Subway Scene 
https://forums.unrealengine.com/showthread.php?49528-Subway-Scene

- Unreal Engine4 Forum - Sampa - A futuristic version of Sao Paulo in Unreal 4 
https://forums.unrealengine.com/showthread.php?32540-Sampa-A-futuristic-version-of-Sao-Paulo-in-Unreal-4

- Unreal Engine4 Forum - Sampa - Advanced Cel Shader Pack [Submitted] 
https://forums.unrealengine.com/showthread.php?44471-Advanced-Cel-Shader-Pack-Submitted&p=177581&viewfull=1#post177581

- Unreal Engine4 Forum - UE4 - forest environment 'Emerald' final tuned 
https://forums.unrealengine.com/showthread.php?51218-UE4-forest-environment-Emerald-final-tuned

- Unreal Engine4 Forum - Greg's Destruction Playground 
https://forums.unrealengine.com/showthread.php?51271-Greg-s-Destruction-Playground

- Unreal Engine4 Forum - The Clearing - building a lush forest (or a small part of one at least) 
https://forums.unrealengine.com/showthread.php?53601-The-Clearing-building-a-lush-forest-(or-a-small-part-of-one-at-least

- UE4: Spline Mesh couches
https://twitter.com/housakusleeping/status/535305509809561600
https://www.youtube.com/watch?v=8cy2i89B9Lg


* チュートリアル [#n0711c0c]
- Unreal Engine4 Forum - 3D hologram menu tutorial Part 1 – Coherent-UI and UE4 
https://forums.unrealengine.com/showthread.php?51716-3D-hologram-menu-tutorial-Part-1-%E2%80%93-3DS-MAX-AND-UE4

- Unreal Engine 4 Tutorial - Morph Targets (Blender): 
https://twitter.com/com04/status/535654602511638528

- Unreal Engine 4 PBR Texture Workflow with nDo and Substance Designer 4 (Part 10 of 10) 
https://www.youtube.com/watch?v=uxKq53p_IT0&feature=youtu.be

- UE4 Tutorial Blood Decals & Hit Effects [Dark's Buckets of Blood] 
https://www.youtube.com/watch?v=TdZmnUmD33A


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